A game by Vidigal
Page Structure Organization. Removed Pokénection hints and added previous Pokénection games.
Release of Pokénections. Hints, animations and victory popup yet to be added.
Remake of responsiveness without media queries and using clamp(). Fixing the size of the boards to make it easy for mobile users (and for resizing). Addition of Pokenexo, the not-ready-yet new game. Removal of attempt ribbons (said that was temporary). Translation to English.
More code modularization, replacing cookie storage with localStorage. Implementation of saving the board, attempts, and games (refreshing the page no longer erases progress). Added victory effects and attempt ribbons (possibly temporary).
Code modularization and separation of game modes into individual pages. Cookie implementation for saving progress and boards.
Added web responsiveness and published the project on GitHub. Implemented the 2x2 and 4x4 game modes.
Implemented the single mode and hard mode game options.
Implemented the 3x3 game mode. Used web scraping to fetch data from Generation 9 Pokémon, including variants, regional categories, legendaries/mythicals/ultra beasts, and starters.
Started website development.
Python prototype with 3x3 and 4x4 modes, limited to all Pokémon up to Generation 8 and using only types as categories.